Logo

** By Jeff Luchetti ** Logo is a computer programming language used for programming files and images. It is an easier to read adaptation of the lisp programming language. Today it is known mainly for turtle graphics, but is also used for handling lists, files, I/O, and recursion, and is still used by many. Logo was created mainly for educational purposes, by Daniel Bobrow, Wally Feurzeig, and Seymour Papert. It can be used to teach most computer science concepts. UC Berkeley lecturer Brian Harvey uses Logo to teach his //Computer Science Logo Trilogy Style Class//. Logo was created in 1967 at Bolt in Massachusetts. The goal was to create a math land where kids could play with words and sentences. It was easy to solve problems because it used visual turtles for debugging and feedback. As of July 2008 there were 187 implementations and dialects of Logo, each with its own strengths. However, there has yet to be a select standard for Logo programming. The most broadly used Logo style is Apple Logo. Logo's best-known feature is the turtle, which is an on-screen cursor that can be given movement and drawing instructions, and is used to produce line graphics. Commands can be written on one line, and commands written after the semi colon are ignored so the programmer can place notes. A simple “hello World” command would look like this: code Print [Hello World]
 * Logo **

code

Logo is mainly derived from the LISP language but looks a lot like many other languages.